Next up
Has been some time. Anyways.
We killed the War Criminal.
- Tomato Explosion,
- Crouching & Running,
- Weapons (Sounds are there but need tuning),
- Working on Ammo UI,
- Ammo system implemented.
We dont question how they get through the doors.
- Doors,
- Window breaking with particles,
-UI for counting Ammo & Mags,
- Minor Reworks.
Also, a nice fashionable Tomato. He is probably going to get a fashionable moustache to pair.
He is on the loose.
Another house i made long time ago.
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Levels' maps.
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