Game
Bloodwrath
2 months ago

We're back bois




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Hm, what's this mysterious envelope doing in Bright Hills

Just realised you lads on GameJolt haven't seen anything so

Here's the Death Static effect for when ya die, given I'm the only one doing the programming things will be made pretty slowly - very fast [depends what I'm making]

- Audio from "rooms & doors"

So here's a video of the jog animation I pieced together using Sonics spritesheet (credit to The Spriters Resource for holding probably 1000s of spritesheets)

Engine is GameMaker Studio 2

Little look at what I've been up to over the past months / year(s) last I gave any updates.

Got A LOT of Bloodwrath made, more than any previous builds.

It's being made internally among friends, some new additions are planned :)

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game modelπŸ—Ώ

2d lighting experiment