
We've done it! We spent most of our Valentine's Day bringing "JadeOna Infinity™" back from the dead! It was actually much-easier than we ever could have imagined! And now, we're even-further-along in its creation! Well, sans the clock, of course.
Next up
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
This is how the graphics for Dojo Mode used to look upon direct conceptualisation.
This is also how the game's Character Select Music used to sound, too!
Please note, this is running on last-gen hardware.
We shall be hosting the first-ever "JaderHonours"-presentation on December Thirty-First Of Twenty--Twenty-Four! We hope you will watch the video to discover what the show shall be all about!
Here it is, the Xbox Trailer no one expected.
The adventure-games are coming!
The adventure-games are coming!
Out with the old, In with the new!
JadeJohnson Fails To Find All Five Mirages In His Own Desert Level!
If the latest Nintendo rumours are anything by which to go, which — let's face it — they're not, these new plans still shan't put JadeEmatic behind The Switch's successor!
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
Hey! We just launched a brand-new PowerPoint film-editor out of the blue, the management of whose frames runs entirely in Show-Mode!
Please, if your interest has at all been peaked, do come check it out!












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