Continuing on from yesterdays developments which bought consistent crops to the game comes the weather system. Now with seasons! pretty much the only reason for getting these ready was so that weather and season could be taken into account when writting the processing method that will read and edit all crops while the player sleeps. Stay tuned for video of crops in action.
Next up
Finally, you can sell the fruits/veg of your labour. :)
Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
(Mines and menus preview build)
Available for testing now
Buttons ver 2- jumpscare Test
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.
Character customization: How and why bother? (expand)
Buttons jump scare test shot
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