πππππππ
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As the game is being made primarily in the mobile version (since I don't have a PC) the game needs to have very few triangles to be able to run (more specifically, a maximum of 20,000 triangles). Because of this, I thought it best to give up on the idea of a freeroom game because to make a game like that, I would need to use a very large amount of triangles, so the devices wouldn't work.
Because of this, I will have to redesign several things so that the game is still good (including, unfortunately, the animatronics mechanics).
I'm sorry if this disappoints some of you, I promise I'll try my best to make this game good... ):
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