Game
Popgoes 2: Eclipse

8 months ago

Weekly progress update #5


Greetings everyone!
I've came with another weekly devlog. And this week, I've got some new and interesting stuff to show.
So, let's start off with...


Wip of Manora

I haven't really been able to work much on the game, but I managed to start working on Manora's model.
If everything goes as planed, she'll be finished in next week's devlog.

And as per usual, there's a preview with texture and lighting on my Discord server


Lux animatronics

Here's how the lux versions of Popgoes, Blake and Stone look like.
I know that some of you are fans of these guys, so I wanted to show off how they look like.
Maybe next week I'll even show the rest of the Luxes.

And as of rn, I still haven't decided to wether make them extra enemies or just be easter eggs. I'll see which one once I have all of the extra characters coded.


pu_coding_progress.png

Post night sections progress

These are the sprites for the characters in the post night sections. As I mentioned in the gamepage's description, the post night sections will have Popgoes Arcade type of gameplay.

Feedback on these is appreciated!

These sections won't be a complete remake of Popgoes Arcade, as they'll have they're own story and gameplay twists.
And also, these sections will have stuff that will carry on to the main nights, so, don't be thinkin' that these are just random goofy gameplay sections.


QnA for next devlog! (Bonus)

To end this week's devlog, I wanna start a QnA for next week's devlog.
Ask any questions about the game down in the comments, and I'll answer them in next week's devlog!

See ya next week!
-Fox gamer



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