15 hours ago

Weesle characters and game concept art

By me as well as @Elchmann and @Idiot_Insurance

(I’ve made a post about this once but now i got a better version!)


Those creatures are a species of characters I created back in December 1st in 2024. (I was willing to make a computer game similar to pizza tower but with an atmosphere more closely resembling games like playdead’s “INSIDE”)

They are called “Weesles” and they resemble some sort of polecat. Their bodies consist of a special form of tissue composed of mostly rubber tree sap.

That means they are very stretchy and elastic as well as capable of shapeshifting to some extent.

They behave a bit like 20st century British people.

The males have some sort of collar on their necks and the females even have a little ribbon in the front (but also like to wear dresses sometimes)

They canonically chose their cartoonish design in the game and look a bit weirder by default.

They were once artificially created, but their human founding fathers have gone extinct (because of some nuclear war and stuff that’s not very important for the Weesles who live a few thousand years in the future).

They live on a single island somewhere far off the coast.

The story of my supposed game mostly contains the Weesles fighting in a war against each other, with our main character needing to deal with all the various weapons the antagonist “Deleri” has created using human technology. (you can see them in the pictures, they are also made of rubber).

The main character has no name by default, thus simply going by “Weesle”, can be named at the start of a safe file. He needs to save the other Weesles, who had been kidnapped and are kept somewhere on the twisted, industrial landscape of the deserted mainland.

My first post was deleted because Elchmann made a little wee wee because he didn’t know I was willing to post it yet.



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