Hello everyone, it's been a long time since there was an update so I decided to finish the game. Today's update doesn't add content but fixes and improves the code, which was a bit old.
Changelog (v0.96):
-Most of the code has been improved (it will be easier to make updates)
-Added animations to the menu
-Lobby improved
-Lefty has been fixed (Guard didn't see it and anti-camp didn't work on it)
-Fixed the sound of the animatronic moving when you use the scanner
-Fixed a few small bugs
If you find any bugs please contact me on discord
Discord: https://discord.gg/6zscZHvt8B
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Another house i made long time ago.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
a drawing I did because I was boredπͺ. But I love how it turned out.π
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A sneak peek at the new OST, can you guess what this song will be used for? π€










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