I imported one of my series fnaf maps "The Abandoned: Warehouse" in Unreal Engine first and now in Unity.
It does look far better than it did in Unreal, like no missing textures and such, all were imported nicely, except the iron bars, they're not will holes but that's a small issue (yes I did cutout, I had to use a shader so the texture will be two sided as it was only one side).
I'm not 100% sure if Unity is worth it now since the price and fee changes have arrived recently.
I just made this to see how different it looks in an engine and if it's good enough for being used as a game.
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