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266
2 years ago

Well, I imported my Minecraft map in Unity.

(look article)


I imported one of my series fnaf maps "The Abandoned: Warehouse" in Unreal Engine first and now in Unity.

It does look far better than it did in Unreal, like no missing textures and such, all were imported nicely, except the iron bars, they're not will holes but that's a small issue (yes I did cutout, I had to use a shader so the texture will be two sided as it was only one side).

I'm not 100% sure if Unity is worth it now since the price and fee changes have arrived recently.

I just made this to see how different it looks in an engine and if it's good enough for being used as a game.



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Some more progress showcase of how the game is currently before the playtest.

#gamedev #platformer #game #godot

Game has been update to v0.2.0 and its currently out!

including redesigned sprites, improved controls and levels!

May 5th will be the day I will release the beta build of Cathy's Adventure here on gamejolt!

#game #indigame #indedev

Did more builds on minecraft of @gamejolt x Minecraft #Gamejolt #Minecraft #builds #screenshot

Knockback 100 be like:

(don't worry this is how I was playing around with enemy getting knockback force)

Playing around with Vibrant Visuals in Minecraft Bedrock

Have you had a chance to try the new directional lighting, volumetric fog, etc?

What do you think?

Before and After.

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#gamedev #showcase #glowup #CathysAdventure

AFter a long time, I finally finished Cathy's new walk cycle.

also the sprite I made in 2022 for comparison.

All that's left is the coloring.

Next up, probably animating her idle and jump/fall animations

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Update to my platformer game.

I may be close to have a build as v0.1.0 for anyone to play it as a test, it will include atleast 2 levels of the first world, enemies and collectibles like coins.