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3 hours ago

Well, showing a bit of what the character's equipment, attack, and damage would look like, it's still something under development, but at least progress has been made.


The weapon collision will change in the future, as well as the intelligence or actions of the enemies. I'm also working on balancing the game's stats as much as possible. I planned to improve the menu first and then the gameplay, but since they're intertwined, I have to work on both.

The game has prototype music tracks that won't be used in the final version; they're just there to give me inspiration and keep it from feeling so empty.



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