Next up
Happy penultimate hump day! I've been hard at work on some last-minute UI changes, a tutorial, and, or course, more skins! Yayyy... Wing It comes out in less than two weeks, so be ready!
Happy #ScreenshotSaturday! I've added these cute moles to Breezy's city course. They're just vibing.
I've added some cute crabs to Breezy's beach levels!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've decided that, since nothing interesting happened yesterday, to merge yesterday with today so that I could announce: The mobile version of Wing It will be ad-free for the first few days of release! (Definitely not because I ran out of time to add ads)
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
The third Wing It devlog is officially out! https://youtu.be/mN2vzroZTnU As I start to wrap up development, each hump day gets a little more tense...
!!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Still waiting for the reviewing to be done, so until then, here's a neat mobile game recommendation: Soul Knight by Zeyang Li. It's a free roguelike (a genre that works great with mobile!) with a lot of depth. (Day 2/7, not posting this in devlog groups!)
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