Next up
Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
It's almost time to reveal the next big game...
i unlocked a scary new avatar today on gamejolt.
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
From Now on, A Majority of my posts are Friends-Only comments. Sorry but there's some people out there that cannot understand basic rules of not to beg or disrespect me at times.
I'm starting on scratch again for V1.0 But it's great this time, I Promise.
A Lovely Night At Sea
!!! This is Early Alpha V0.6, I already made a V0.5 that beta testers are testing as we speak !!!
In this alpha there is an Outside Area, Interactable Doors and more like that, And Even a Working Main Menu!
Enemies can't see you from behind anymore.
Now we can sneak around!
And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.
Welp, We had a good run. But i think it's time to let go of 2.0 and move on to better things in life.
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