Game
Granny 4: The Lost Update






4 months ago

From Now on, A Majority of my posts are Friends-Only comments. Sorry but there's some people out there that cannot understand basic rules of not to beg or disrespect me at times.

I'm starting on scratch again for V1.0 But it's great this time, I Promise.




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New progress with the game development:

- UI Transparency is now possible

- "Notes" can be found throughout the game

- Some new events made

- and some other fixes such as event triggers, explosions, and other weird issues.

This doesn't mean i am finished.

I am reworking the map again, the older ones were tilted.

Here is how i plan to conquer this proj:

1 - Rework map and props

2 - Player control

3 - Start work on doors

4 - Make some objects/events

5 - Granny AI

6 - Release an early access

wish me luck

i'm still here, just stressed out...

I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.

and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)

This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...

"It's just a few tripmines! How bad could this be?"

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development - Next is Enemy AI, Trophies, and more.

Soon, I will make a requirements video on my channel for V1.1

When i said this game was going to take a little while to develop, I mean it.

It's going to be a blast!

Still, tons of errors and unfinished work remains. So please be patient, It will be worth it.

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..

I still need to finish the puzzle events, Then make Gamemode Scenes, Then Export an APK and show some sort of Release Video or Trailer on my Channel of the Final Beta of TLU Before i begin my development of the main course.

The Betas were just appetizers