New mechanics!
-No more spamming the crap out of E there will be a meter similar to what you see in Hank Vs World.
-(Mabey) A charged blasted that gets bigger the longer you hold it down as a to even out the game player cant move or moves slower during charging
-Since i havent been able to find a pixel artist i will have to make everything by hand like the first game but i will try to make it less dull.
-Classic menu music by Eric Skiff no songs from first game will be in the game.
-Save system (hopefully i want this also)
-More game: By this i mean not just level after level i want a bit of animation but it may be after the games release.
-And of course there will be secrets stuff!
This game will be tested a lot before release to avoid the buggy mess the larry 1 still is today… Screenshots soon…
Next up
Work in progress sprite update :0
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What you all think
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!










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