New mechanics!
-No more spamming the crap out of E there will be a meter similar to what you see in Hank Vs World.
-(Mabey) A charged blasted that gets bigger the longer you hold it down as a to even out the game player cant move or moves slower during charging
-Since i havent been able to find a pixel artist i will have to make everything by hand like the first game but i will try to make it less dull.
-Classic menu music by Eric Skiff no songs from first game will be in the game.
-Save system (hopefully i want this also)
-More game: By this i mean not just level after level i want a bit of animation but it may be after the games release.
-And of course there will be secrets stuff!
This game will be tested a lot before release to avoid the buggy mess the larry 1 still is today… Screenshots soon…
Next up
Work in progress sprite update :0
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Showing off player 2 😎
What do you think?
Why walk when you can jump?
Levels' maps.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars
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