2 years ago

When I was prototyping Nebula, in order to simplify my work I came up with an idea to use simple rectangular explosion effect. But I've started to like it so much that it is all over my game now XD.




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The most time consuming 9 frames EVER!

...but it looks quite cool in the end.

I have just released on Steam my second small Indie Game Tiny Breakers Camp and I am supper Happy! :)

Ouch!

I needed more drama so I add tons of tears...

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Good news Everyone!

Tiny Breakers Camp has been reviewed by Steam and Accepted. Planned Released Date is 21st of May, in two weeks already!

Reincarnation of brick breakers is almost here.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Finally, after months of work, drawing, coding and assembling all of it in Unity I have Demo for Tiny Breakers Camp. In addition, I've managed to update the Game Trailer.

Demo can be found on this link -

https://jutek-pixel.itch.io/tiny-breakers-camp

Yep, Minotaur K.O. is still my favourite one.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Tiny Breakers Camp trailer update. This time I;ve tried to include all location types in the game. https://store.steampowered.com/app/2619900/Tiny_Breakers_Camp/