1 year ago

While I do code stuff, have a spooky pixel art repost!




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There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).

I pulled the god card!

Also Arceus is here too I guess

Still like 200 cards i need so i did another 10 pull and got nothing fancy that I didnt already have

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Too spooky!

Another wallpaper for my mac. It's me and three others from my major class and my main big class

Anyone else suddenly craving cheese pizza???

Testing out some shaders for lava tiles.

oh no!

Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.

October 21st, #Zombie x Snacks

Trick or treat!

Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)