Game
Five Nights At Sugar's: Remake

8 months ago

While I was coming up with the design of the fredbear for FNAS:R , I came up with my version of spring locks . (Article)


The point is, the locks aren't attached to the endoskeleton, they're attached to the suit. When the suit is put on the endo, the locks are quickly fixed in the holes for them. Thus it was possible to quickly put the suit on the endo. They still lock very quickly and pierce the flesh and bones very hard .



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Remember kids, eavesdropping is not okay.

So guys, the beta is almost complete, all that's left is to finish the 6AM scene, wait for the remaining soundtracks from @MrMrMilesP , finish the flashes and the shocker. After that I'll let some people play the demo to fix the bugs.

well . I kind of tied the animatronics' movements to each other.... but it's fucking buggy. Maybe it'll get better when I tie animatronic movement to time.

Mr.Whiskers character redesign from the game WHISKERS (aka My OC) Not perfect, i tried my best, messed up boots and hands, in the idea they should have many belts attached to them and i'cldn't figure out how to make it look good. Well, perhaps next time.

SSFh art wip which contains

@MorsStudios

@code33

@DiRel_BlueJi

@DanimatronicSpeed

Chief

RXQ(or QXR idk)

Well, here we go again.

Well, I made this model about a year ago, and I think it needs remodeling.

its @DanimatronicSpeed btw

After a full day, the SSFh drawing is complete.

In case anyone is wondering who is shown here:

@MorsStudios

@code33

@DiRel_BlueJi

@DanimatronicSpeed

Chief

RXQ/QXR

Creator (me)

And [ information blocked ]

Kazovsky is here - An Update on My Absence and Current Struggles

making props.

And also a small announcement. at the moment the game and models (in the main environment) are being reworked.