0.2.3
(Hotfix3B) 5/2/2020
CHANGES
1.Improved UI in game.-Slightly less stupid
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond.-No really, we really did it this time, I promise.
0.2.3
(Hotfix3B) 5/2/2020
CHANGES
1.Improved UI in game.-Slightly less stupid
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond.-No really, we really did it this time, I promise.
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regular exercise is key for healthy wings.
Try it out!
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