not increasing the standards for too many, creating too much "supply and demand", enduing stress
spoilers (duh) this is a game meant to be a "find things out yourself before going on the wiki" game instead of me giving out every little tidbit about dbg before release
unlike dbg, there will be concepts and actual logical thinking put in choices rather than "heyyyy useless star punch mechanic for boxing gloves for a command input that is completely unimportant for a game like dbg"
no deadlines and shit (this is why tnwt 2 was development hell)
potential beta for the game for some people to try out before release (i cannot keep promises this is a maybe)
more questions that i would love to answer about the game (nobody gave a shit with the dbg qna and suggestions forum)
Next up
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Game Jolt is at LVL UP EXPO with a booth highlighting indie games!
Follow the Jolters whose work will be showcased at our booth to complete the quest.
If you do, you'll get Coins and a trophy!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
So here's the first of the zodiac signs i will make for the next weeks.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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