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Ecto-Rush
3 years ago

WHY HAVE I BEEN MISSING!? We got completely washed out by the Kentucky floods... We're currently homeless and desperately trying to rebuild.

If you can spare to help please check out this GoFundMe link: https://www.gofundme.com/f/rebuilding-after-kentucky-flood-takes-all


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LETS GO!! X3 has my favorite armor, so I felt like trying to make it for this "Xtreme Enhanced" 'style'. It was a lot of fun, and I think it came out alright!

(Note: this is not a game project, just #pixelart for fun.) #MegaMan

Mega Man Xtreme... Enhanced? Made just for fun. Tweaked frames, timing, added color, new frames, etc. Nothing too crazy, but I'm happy with the results! Felt therapeutic to make. #megamanx #pixelart

I often wonder what Mega Man Xtreme sprites would look like with a few little touch ups... #megaman #pixelart #megamanx #rockmanx

๐Ÿ”ŠON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.

More #pixelart for fun, this time Zero! Enhanced his Mega Man XTreme 2 sprites with more colors and tweaks. He has too many damn details and colors ๐Ÿ˜ตโ€๐Ÿ’ซ (This is not being made into a real game.) #megamanx #megaman

More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev

Things are coming along, slow but sure! Looking to put up a very early access teaser demo this coming week.

HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port ๐Ÿ‘‡ (Works on SteamDeck too!)

I'm feeling very bad this week so there may not be many updates on things.

Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!

Still working on the Simon and Nathan sprite rips. Simon is almost done I think.

Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. ๐ŸŒˆ #UnrealEngine #gamedev