Loading...
195
Game
Ecto-Rush
5 years ago

Things are coming along, slow but sure! Looking to put up a very early access teaser demo this coming week.




0 comments

Loading...

Next up

I was holding Kibry's paws and he fell asleep.

I did a big giant reorganization of every code file in every plugin I made for #UnrealEngine. Nice and clean, ADHD satisfied, but I'm exhausted now...

The Ecto-Rush Early Access Special Demo is OUT! Give it a try! It's a teaser of what's to come.

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

Very exhausted today. Was resting with my bed buddy.

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

I'm very sick again. I was sick for the last like 3 weeks and it was finally going away but decided to return full force... At least I got my bed buddies.

We're facing an extended stay at the hospital during my wife's mother's recovery from a serious brain bleed.

If you can help please take a look.

https://www.gofundme.com/f/help-amber-be-with-her-mom-in-icu

Happy Valentine’s Day! @OperaGX dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵

2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.