Game
Last Funkin Moments (a Friday Night Funkin mod)
3 years ago

Why there's a lot of Psych Engine Port influx?!

TL;DR, Psych Engine supports source code less modding.


Why is the Influx of Psych Engine Port here?

Because Shadow Mario 's Psych Engine https://github.com/ShadowMario/FNF-PsychEngine/ can be modded directly at a binary level. no source code need (although if you wish do that instead, you can go to its source code and then use it as template yess). You just need to copy paste from the mod, right to there. Hexk, they even had bunch of debugging tools to position the assets of the stage, characters, and more! All within the binary.

The result are saved as a datafile, therefore sharing the mod of it means sharing the code for the mod, no need the big source code. Just the stage & character & stuff data.

Are we allowed to port this game to Psych?

Go ahead and let me know.

Keep in mind, we have decided to loyal to Kade engine to the full version (Full Ass release). Therefore we have no plan to move to Psych

Will Kade Engine 1.8 ends Psych Engine influx?

Maybe. Slowly. But unfortunately that causes the same influx but this time in Kade. It's the point of Source Code less modding that excites everyone, not limited to copy pasters.

You racist! you insulted copy paster while yourself plan to do so by planning to remake every games to your Hexagon Engine framework. What an irony!

Lmao, you found out! Okay let us explain. We may and probably do remake games in Godot. games we like and love. including FNF too as well.

Perhaps the difference is in the effort, I guess. You see, what essentially happening right now is Haxe to Haxe but a different fork of framework. Like Kade original to Psych port something something.

I believe it is more elegant for let's say Haxe to Unity like this thing is https://gamejolt.com/games/unityparty/632556. so yeah basically, bringing into what if it was made with different toolkits.

Ha yess, the sTILE (DDR Godot thingy) yep.

copied from GameBanana https://gamebanana.com/mods/293257 page here comment https://gamebanana.com/responders/are?post=9566991



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https://gamejolt.com/games/last-funkin-moments/634559

Finally here new update yay! Last Funkin Moments 2021.12.180

Full Changelog https://odysee.com/@JOELwindows7:a/LFM-changelog-2021.11.180:0 + Bonus Lore

Fnally. Another update come.

Here Last Funkin Moments, Week TOXIC yey!

With 3 songs this week yay

https://gamejolt.com/games/last-funkin-moments/634559

Found something interesting https://gamejolt.com/games/hex/644168 by @YingYang48 with @KadeDev at source https://github.com/KadeDev/Hex-The-Weekend-Update/blob/main/sour… . If you'd like to make custom menu, feel free to remake the class again, under different name leaving the original class on it ...

Wow, Stadium 5? No. no no.

So here's the Last Funkin Moments bucket list https://github.com/Perkedel/Kaded-fnf-mods/projects/1 . initially it's empty, but fills as the feature sets snowballs.

download this #FNF mod https://gamejolt.com/games/last-funkin-moments/634559

1night ~ [ 17bucks ]

Back at it again at `Krispy Kreme`. I have witnessed hype news!: Kade new twitter found, Average4K, Private repo contrib

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Uh oh guys, somebody screwed up in technical section. https://github.com/KadeDev/Kade-Engine/issues/2375 uh, the 1.7's linc_luajit broke. pls wait for fix.

i didn't do anything weird, just so suddenly here. hope you have last compiled 1.7 before lmao