Next up
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
the UI states work now.
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
HUD test
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
ingame machines and gameplay build progressing.
current island progress greybox state in blender











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