Next up
HUD test
limited working code for painting planets, not all the sections work right just yet, sadly.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
current island progress greybox state in blender
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
...
the UI states work now.











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