So far....
I've implemented physics and a basic editor system, featuring 2 types of geometry, Cube(Polygon) and Ramps, both positive and negative.
There's also a basic camera system where it will follow the player as they travel, but I'm planning on redoing the trucking system that was in the previous attempt.
The blue block shaped like the player is an object, I just copied the player so I didn't have to move all the physics in but soon I'll start messing with that and eventually add a shadow to it.
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