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A Day In The Life

6 years ago

Wonder crops - How big is too big? (expand)


Still hard at work on the farming system. The game at least has time and the inventory all working so it will be easy to hook everything together. But thats not what this post is about!


Wonder crops

one of the things I've been wanting to do is make the farming system more fun and introduce a few new mechanics, hence Wonder crops.

Wonder crops are grown over a 3x3 set of dirt tiles on the farm and require far more care to maintain and grow. They need to be heavily watered. fetilised and kept free of weeds. Their seeds cannot be bought in-game. instead you will need to find someone around town and befriend them to learn the secrets of these mega veggies and how an ordinary bag of seeds can be used to plant them. Wonder crops are worth more than the total price of 9 of their basic version and will yield a generous amount of seeds if you wish to use them and not sell them.



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Character customization: How and why bother? (expand)

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

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Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.

Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.

Some map progress since yesterday. some arcade cabinet props that just need some textures, tunnels had some more work put into it and the restaurant is slowly being built up.

Finally, you can sell the fruits/veg of your labour. :)

I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.

Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860