Next up
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
New screenshot for the end of level 2.
Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!
New screenshot of the final level!
New shot for DIRE. Happy screenshot Saturday.
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
New screenshots uploaded!
This power up will increase the amount of fire power the player is capable of having. Since the core concept for the game is to keep the player moving around the map to collect resources each power up only grants a limited boost and decreases over time.
Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!
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