Next up
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
New screenshot for the end of level 2.
Just dropped a new trailer, all clips are from the early access build of the game.
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
New shot for DIRE. Happy screenshot Saturday.
I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.
Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
New screenshot of the final level!
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