Game
Strafe Blaster 2

5 years ago

I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.




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New screenshots uploaded!

Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.

Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.

Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!

New shot for DIRE. Happy screenshot Saturday.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

Just dropped a new trailer, all clips are from the early access build of the game.

New screenshot for the end of level 2.