
working on a PBD fluid solver that I may add to blam fo laughs and giggles.
Next up
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Screen space grass=infinite grass
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
OCTOBER 13 2026
Lol. Trying to add music to my game what could possibly go wrong.
SGI-STRIKE REMASTERED - WEAPON DEMO
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
First Shockwave 2 project ever has been remade.
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.











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