Next up
IT’S OUT!!!
FIVE NIGHTS AT DRAKAM’S: NIGHTNOTHING IS FULLY RELEASING ON OCTOBER 24TH AROUND 3:30 CST!
It’s fully out now!
Extra info/notes in article.
Here’s all the #Joltober “art” I managed to do this year. I joined halfway through and barely managed to do some, but some of them are pretty cool I guess.
#GrimReaper #Tarot #Zombie #MadScientist #Slasher #Vampire #Mask #Ghost
The game is coming together, added a new mechanic that wasn't in the FNaD Prototype and it's actually working pretty well. Here's a "prototype" office reveal, too.
Ez
Another one of my "SumbudyVerse" characters, Rick Silver.
I dunno why the quality looks so bad but my “art’s” terrible anyway so idc.
Read article for massive garbage and nerdy w.i.p. lore.
Just made the camera toggle and vent seal mechanics (code was VERY messy but it works) and I’m now making the a.i of the threat that attacks from the vents, “Shade Kade” (above). His a.i. is probably going to be more random and challenging than the rest.
Whoever wants to (even though no one does) can play my T0T411Y N0rm41 and really bad clicker game
Cl1ck B0b
The mask animation and mechanic is actually working way better than I thought it would.
It’s gonna be annoying though because I couldn’t figure out how to code a “hover” so you can’t hover over the mask button to wear it and have to click, but whatever.










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