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Five Nights at Drakam’s community
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What do you think?

w

How's development going?

Lowkey pretty hard to beat ngl

So tuff can't wait until it comes out

Free

Five Nights at Drakam’s: NightNothing

Version: 1.0.110 days ago
The game. It is NOT A VIRUS.

I’m sorta shadow dropping this ig.

This game is a direct sequel to my other FNaF fan game, Five Nights at Drakam’s Prototype. So it follows its lore and some of its gameplay. This will be a MASSIVE lore dump in the series.

THIS GAME IS MEANT TO BE A CHALLENGE. It is one, 12 minute long night that will slowly become harder as time goes on. Cameras will be a massive part of the gameplay and quick reaction speed will be necessary. Multitasking and remembering certain threats will be mandatory to win, and LISTEN to the Phone Man call, it provides crucial information.

Story (continued after the FNaD Prototype): You, against all odds, even after being told specifically not come back after completing your final night shift, decide to come back to the crumbling Drakam’s Awesome Food Factory on its last night “open” before it has to be demolished, one last shift. A pointless shift. A “nothing night”. When you arrive, everything is different. The glitched energy from the factory has completely taken it over, and the shadows are enveloping it. There is no power, and the office’s doors are bored shut, with the wall in front of you torn open for anything to sneak in. The Glitched Executives are nowhere to be found, only new “Glitched Shadows” stalk the halls, and they too are looking to bl4ckl1st you. You’ll have to use lures to get the shadows away, check cameras, seal vents, use your flashlight and try to find out what (or who) is causing all the glitches in the Factory to happen, and why.

This was actually meant to originally be part of the OG FNaD prototype as an extra mode, but night nothing had such vastly different mechanics and characters I decided to make it to it’s own short game. Again, I’m new at making games, so this isn’t the best quality, but it will definitely be playable. It will be a singular night (but very long, around 9 minutes) that will be challenging and pretty hard. I hope you guys like it!

Introducing new mechanics, characters and lore to help set up the series better.

#fangame #horror #survival #pointnclick #strategy #fnaf



teen
Mild Cartoon Violence
Mild Language

I’m gonna take a bit of a brake of game development after this game. I pretty much went straight from making the FNaD prototype to FNaD: NightNothing, and that was tiring. It’ll probably be quite longer before I make the full game.

If anyone beats the game give me a shout and tell me your opinions on it

I personally think the mechanics are much more unique than the FNaD prototype and that the lore for the series skyrockets in this game

Version 1.0.1: Just made the game a bit harder, felt like it was a bit too slow before.

IT’S OUT!!!

FIVE NIGHTS AT DRAKAM’S: NIGHTNOTHING IS FULLY RELEASING ON OCTOBER 24TH AROUND 3:30 CST!

It’s fully out now!

Extra info/notes in article.