
Working on particles and visual feedbacks for our next demo
🎮 https://store.steampowered.com/app/666170/Space_Betrayers/
Next up
Funny how little things make a difference 🧐
🎮 https://store.steampowered.com/app/666170/Space_Betrayers?utm_so…
March Roundup
Hi Sailors, welcome to our monthly roundup! March was a month of improvements over old systems and getting things ready for a soon-to-come surprise!
So, let's break down the most important things that happened:
Two Faces now also have the second set of animations! Scared 😱, Winning 🤩and Losing 😒 Check it out on Steam and don’t forget to add us to your Wishlist 💚
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
We have a completely new character selection screen and flow. Players can now easily read about each character, show their pick intentions to the other players, and select their desired character in any order. 🎮 https://store.steampowered.com/app/666170/Space_Betrayers?utm_so…
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Swarms ships now show their next intention during the turn start. This simple change adds another layer of strategy to space combat, as players are now able to make decisions based on how the Swarm will act at the end of the turn
🎮 https://store.steampowered.com/app/666170/Space_Betrayers?utm_so…
An overview of the Sailors first floor rooms. Each one has unique animations and looks based on their states.
🎮 https://store.steampowered.com/app/666170/Space_Betrayers?utm_so…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
February Roundup
Hi Sailors, it's that time of the month again! We spent the last couple of days improving the overall game feel and visuals, while also making a couple of new additions.
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