Game
Acceleroll
1 year ago

Working on the hopefully last feature before final QA. It shouldn't be too hard to implement (will regret saying that). I do have even more ideas for the game but that might be a more 3.0 thing.




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Spent the remainder of the night making some fun unlockables (if a bit silly), also spent more time on the remix mode. I added this lava lake section, I think it looks nice (GIF).

Been working on a lot of game feel, UI polish. And I got some feedback externally. It's so juicy and nice to play. The core loop is done, now I just need to add content and things

Working on some game juice and the new "special" block

New menu, this one isn't claustrophobic and is organized kinda (top: main modes middle: minigames bottom: extras) some of which you can only unlock during gameplay. Also added videos for the two modes! Release hopefully soon!

Apple Silicon (PREVIEW) Announcement and Development Update

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I've been tinkering with a spherical Minecraft-like voxel toy. Makes me want to make a small game with this tech. More info below.

Super cool new feature! 🧪

I had to make a tool to rapidly design levels, ended up creating a fairly intuitive level editing system, might ship it with the game as an actual feature.

Simple arcade-y puzzle block game prototype. It's actually pretty fun and was fairly low effort. Puzzle game coming soon maybe?

It's here! The largest update yet. Includes 8 ball pool, fishing, a sandbox mode, and a hard mode! (+ Many fixes and QOL) Patch notes below.