
Working on the main menu background screen for my game, I’m gonna try to animate it today as well. Just wanted to show you all what I’ve been doing as of late!
Next up
It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.
I was able to complete the assets for the Limbo redesign pretty easily, now the full tile-set isn’t in this image because I’ve gotta add some dirt corners and I’ve gotta add a background dirt tile-set. I’ll get that done tomorrow though
The Arson Beta is live! If you want to participate then feel free to download it off my itch page and have fun! https://dredlam.itch.io/arson
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
made a new song! I'm quite proud of this one. it's nice seeing my music abilities get better over time.
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
finished the Summoners summoning animation for the game. Once i add all the bits i'll post a short vid!
Greetings! I am in fact still alive, and still developing my game. It's just really easy to not post anything for a while because there's always some big-project to work on or some "small" bug to squash.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've been working hard on the first stage of the game, Limbo! and i just wanted to show off the tileset. This is by far the prettiest scene i've ever made, i learned so much about post-processing in the past two weeks!














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