Loading...
13,778
Game
360FNAF (PC & PCVR)
4 years ago

Working on the office model, which version do you like more?

[[READ BEFORE VOTING POLL]]


The UFMP office model is all but a joke now, so I have started making my own office model instead

test4444444444333333333333322222222222222111111111111111111untitled.png

Its looking pretty accurate so far I think, Ive still got to adjust lighting and finish the props, but theres an issue.

ezgifcom-gif-maker1.gif

The problem is this room is HUGE. Look at all that empty space between you and the doors! And between you and the desk!! Now, heres an edit I made (the gif below) to try to fix these issues and make it more claustrophobic I guess you could say

ezgifcom-gif-maker.gif

Personally I like the edited version, I think it fits more with the game, but which do YOU like? The full accurate, or my little edit?

  591 votes Voting finished



18 comments

Loading...

Next up

OUT NOW! GO PLAY!!!

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Here's more great art your fellow Jolters created for #GameJoltColors25!

All artists are tagged below.

You can still participate! Check your quest log to get started.

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

candy the cat pixel art!

Tomorrow

2 years! And another update..?

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot