
Working on something
Next up
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
2 years! And another update..?
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Announcements!! Game engines, independence, and Virtual Reality
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
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