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2 years ago
Working on something
Next up
Shh theyll never know
(devlog soon I promise)
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
2 years! And another update..?
Announcements!! Game engines, independence, and Virtual Reality
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
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