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82
2 years ago

Working on something




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Next up

Shh theyll never know

(devlog soon I promise)

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

2 years! And another update..?

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Announcements!! Game engines, independence, and Virtual Reality

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Zombie in action! #GameDev #Art #PixelArt

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?