
Working on the tutorial section for my game #TwelveSlotSaloon, and I'm not sure if I need to nerf this part lol
If player testers find it to be way too hard I guess I'll knock it down a notch.
Next up
During your playthrough of #thetwelveslotsaloon demo, did you happen to find this cutscene? I haven't seen very many players mention it, so it might be rare. KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack! I thought it was a good idea but what do you think?
Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I forgot to post this here, but this clip did really well on Instagram for whatever reason. No idea why people liked it. Progress is still coming along! Currently behind the scenes working on overworld gameplay!
This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.
WE JUST REACHED OVER 100 BACKERS ON KICKSTARTER!! The Twelve Slot Saloon is getting closer to it's funding goal everyday, thank you all so very much! I can't express how much this support truly means to me AAAAAAAA KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.
Ok who turned the yoinky sploinky mode on?
Working on more enemies for this game, and made Daisy a while ago. Do you think Daisy is too creepy? (I love her very much.)











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