4 years ago

-Working up some of the dock detailing for 'House Dragon (Warlock Wars) + 'fluff' to add still. The Mana bridge is activated via a triggered timer, which should make for some interesting plays/deaths. The Dock unlocks a sniper staff to the team. -Susat




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Hi all, 'just working on the team; capture control borders :)

-Just working up Dock detailing for Dragon House on; Warlock Wars. More assets to create still -a team capture opens up the ability to purchase a sniper staff: for the team. The bridge is on a timed trigger, so some interesting deaths, hopefully -Susat

-Evenin' all -some Power UP Staff testing (only 1 per map/match). 1-hit kill, slower bolt projection rate, so as not too OP. -Susat

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I was looking to create some kind of animated short movie for a game trailer, then thought, why not just do it in 3D/Game Engine! -first draft. (Sorry for the volume).

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

An updated version (last one), from a snippet for the game trailer; Warlock Wars.

Made myself chuckle... (watch till the end) -the final (caged walker) will actually be a small dragon/fairy -something like that >:)

The device initiates (or deactivates) Mana Regen for the team -depending on the controlling Team. Audio is a placeholder.

Say hello to Jon ๐Ÿ‘ฆ๐ŸŒ™๐Ÿฅช

Late-night sandwiches are his thing.

So are cavities, probably. ^^

Got a guess what else heโ€™s into?

Get to know him๐Ÿ‘‰https://store.steampowered.com/app/2560100?utm_source=GameJolt

A late-night working on Artillery testing. Perhaps too OP atm; 40 AOE damage, + only 15 Mana cast cost. Each spawn c. 4-5 smaller explosives + player 'homing' directional. Set to detonate after 4 sec's or @ 25m above the ground. Susat