Loading...
35
4 years ago

A late-night working on Artillery testing. Perhaps too OP atm; 40 AOE damage, + only 15 Mana cast cost. Each spawn c. 4-5 smaller explosives + player 'homing' directional. Set to detonate after 4 sec's or @ 25m above the ground. -Susat

#ue4 #solodev




0 comments

Loading...

Next up

I was looking to create some kind of animated short movie for a game trailer, then thought, why not just do it in 3D/Game Engine! -first draft. (Sorry for the volume).

I was testing the idea of a magic carpet (over a blimp), think I set the speed a little high.... -perfect music/death combo thou. -Susat.

*Disney Sings* "I can show you the world..... -and the ocean, the cold, cold ocean" :)

-Working up some of the dock detailing for 'House Dragon (Warlock Wars) + 'fluff' to add still. The Mana bridge is activated via a triggered timer, which should make for some interesting plays/deaths. The Dock unlocks a sniper staff to the team. -Susat

"I hear every creak... Every whisper... You're not safe with your friend." Five Nights at Freddy's: Witness | Vortex Stream Teaser

Hi all, 'just working on the team; capture control borders :)

Mmm, yummy development

Made myself chuckle... (watch till the end) -the final (caged walker) will actually be a small dragon/fairy -something like that >:)

The device initiates (or deactivates) Mana Regen for the team -depending on the controlling Team. Audio is a placeholder.

A late-night working on Artillery testing. Perhaps too OP atm; 40 AOE damage, + only 15 Mana cast cost. Each spawn c. 4-5 smaller explosives + player 'homing' directional. Set to detonate after 4 sec's or @ 25m above the ground. Susat

Here's my side project

Trapped inside a time loop in a haunted village

Follow me to make sure you don't miss the game's release !

#UnrealEngine #game #horror

-Evenin' all -some Power UP Staff testing (only 1 per map/match). 1-hit kill, slower bolt projection rate, so as not too OP. -Susat