Next up
The purple makes the particles stand out more... picking dirt colors for all 9 circles in going to be hard.
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.
More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.
It's time to put our guy to work...
Even in hell you need a place to sleep.
Working on pulling together the current set of graphics to start building out the maps and basic mechanics.
I think this poor guy needs to join the farmer's union.
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.
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