4 years ago

Started on some animation and map decor. It's time to put this man to work.




5 comments

Loading...

Next up

Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.

Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.

A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.

Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.