Next up
More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.
Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.
Started on some animation and map decor. It's time to put this man to work.
Working on pulling together the current set of graphics to start building out the maps and basic mechanics.
I think this poor guy needs to join the farmer's union.
World border graphics and autotiling for soil that's ready for planting.
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
Barebones new inventory system is up and running, fixed some bugs with the limited grid system and prepared to start adding plants.
Even in hell you need a place to sleep.










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