Next up
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me 
I guess this will help a lot with all the unity storm happening...
[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/
[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/
Working on new animals for "Slide, Animal Race": a cute raccoon and a wild eagle! Ideally I would like to add tons of them, but... it takes some time! I hope you'll like them!
Hi there dear followers! If you're curious, I made videos about how I created this cute cartoon penguin for the game. The audio is in French, but I guess the process should be quite understandable.
https://oneiricworlds.com/en/index.php/2021/05/31/a-few-tutorial…
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
🎺 When stealth fails, swing takes over! 🎶💥
I hope you like this little "chase" music preview 🙂
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
Hey! Here's a glimpse at a WIP track for Slide, Animal Race. it's a deep canyon settled in a rocky desert. I hope you'll like it!
Some news on my devlog about polishing the game and an upcoming demo:
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.











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