Game
Zefyr - A Thief's Melody






2 months ago

Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!




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Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)

Just sailing my turtle on the ocean, enjoying the blue skies and waters... Nothing fancy, but hopefully there's a smooth and peaceful vibe to it.

A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me

I guess this will help a lot with all the unity storm happening...

[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/

[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/

so darn cute 😭🥺 edit: i'm having lasagna for dinner by coincidence, lol

Still working on UI. It's actually quite difficult to make something that dynamically works with keyboard, controller and/or mouse without those 3 interfering with each other. The "Controls" menu is very complicated too. Not finished yet, but it works OK

DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !

Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.