Next up
Some news on my devlog about polishing the game and an upcoming demo:
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
πΊ When stealth fails, swing takes over! πΆπ₯
I hope you like this little "chase" music preview π
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
@Distant-Dimensions ![]()
is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
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before the quest ends on December 9 and you'll get Coins!
I added waves and foam to the ocean πππ
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !
Don't miss out on your chance to design a Game Jolt sticker!
Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!
After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
β¨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!π
π’ Sail the ocean on a cute turtle
ποΈ Climb every island
π΄ββ οΈ Confront or avoid pirates
π¦ Heal animals
I'm super happy !
Made with Blender & Unity
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?






















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