Game
Zefyr - A Thief's Melody




1 year ago

Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.




0 comments

Loading...

Next up

The different stages of the creation of a new character for my game, from the paper & pen sketch done quickly, to the final game integration. I wanted to create an old and cool/zen grandma. I hope she looks cool !

Made with Unity, Blender, Krita

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?

Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as β€œa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!

🎺 When stealth fails, swing takes over! 🎢πŸ’₯

I hope you like this little "chase" music preview πŸ™‚

I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !