Next up
New characters and intro sequence
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
patched new version with keyboard controls
What do you think of the water dragon?
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
A quick clip of the world scoreboard in action.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
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