Game
Pocket Fighter EX

4 years ago

You're welcome in advance. WIP


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Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.

Going to try and setup for Streaming & Recording on Kubuntu (a kind of Linux).

Wish me luck lol. I've got a lot of audio hardware to get working...

This is Nibbler, who was a shy stray, maybe unsocialized too, but he's now a loving and relatively well behaved boy. He cuddles up a lot.

He is named Nibbler because he will nibble your finger lol.

Was planning to code tonight but I've been Linux theme Vibe Maxxing instead.

Wallpaper is a shader, so it is sharp and smooth.

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)

The weather was finally suitable to take Kirby outside on the leash for the first time.

Bud was hanging out outside too.

Junior sleeps on me every night now. He's become quite attached.

Looks like it is Kim Kaphwan's day! Got me thinking about his KOF15 outfit in NeoGeo Pocket Color style... There's a lot of small details so I had to reduce it somewhat to fit