Game
Pocket Fighter EX

3 years ago

You're welcome in advance. WIP


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Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine

Mega Man Xtreme... Enhanced? Made just for fun. Tweaked frames, timing, added color, new frames, etc. Nothing too crazy, but I'm happy with the results! Felt therapeutic to make. #megamanx #pixelart

"Hey Marc, how's rollback netcode coming for Pocket Fighter EX?" ............. At least it's holding 60fps?...

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo

Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)

I often wonder what Mega Man Xtreme sprites would look like with a few little touch ups... #megaman #pixelart #megamanx #rockmanx

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)

3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

I animated Zero's idle pose from Mega Man XTreme 2. The original didn't move for some reason. #megamanx #pixelart