Here's some group movement and formations at the destination.
Still some jitters to fix, but that's easier to fix than getting flow fields and formations right.
Cheers, C.Rad
#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield
Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.
Flow field pathfinding for single units now fully restored. They work for bridges and tunnels now.
We're introducing flocking to remedy the clumping seen in the vid.