Avoid These Player Pet Peeves

Some random bits of advice for beginning game devs

An Interview with Nathalie Lawhead

Part 1 of an interview with the award-winning gamedev/artist/satirist

Kingdom

A game of uncommon beauty, tough choices, and surprising depth (and deaths)

Stand & Deliver: Standing out at Expos on a Budget!

Top tips for making your stand as fun and engaging as possible at events.

Pre-Visualisations in Game Development

Most often used in film production, what the devil is pre-vis, or pre-visualisation?