
ArcH1ve @ArcH1ve
Joined almost 7 years ago
DevHe / They
2D Artist with experience in independent game development, working as a Concept Artist and visual asset producer for games. Specialized in character design, digital illustration, and the creation of visual elements for collaborative projects. Experienced in remote work, pipeline organization, and consistent production for games in development.
Projects I am currently involved in- Fazbear Facility as a 2D Artist- Spike's Ahoy! as a 2D artist and Concept artist- TBR Project as a 2D artist
Links for contactEmail: [email protected]ArtStation: https://www.artstation.com/arch1veItch: https://arch1ve.itch.io/Linkedin: https://www.linkedin.com/in/arthur-reis-e-silva-4810a22b6/
Top supporters (last 30 days)

Partners, I want to be honest with y'all, and I hope you'll all be understadin' right now.
Changes is hard, but I'm sure this is for the best!
Please read the article before jumpin' to conclusions.
I don't feel like DundlerKraken anymore...
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Tried to make a mind-control entity who controls minds like a hivemind…but instead accidentally made a goddamn twink. But no going back now.
Meet Polynex!
(Reposted because I forgot to add a community)
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Loading...Adding keyboard + mouse support to The Wolf in Me playtest.
Controller-first design, so seamless switching between mouse, keyboard, and controller has been a fun challenge.
All prompts update instantly.
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