5 years ago

Glad to have you! Our team's question: how do you add lots of life into smaller parts of the game without rapidly increasing scope?




2 comments

Loading...

Next up

Spooky season is extended! ๐ŸŽƒ Join DeejayKnight on the front page of Twitch for the Spoopy Jamย winnersโ€™ games!ย  โฐ 9 AM PT: grab some snacks and keep the lights on.๐Ÿ‘€ย Itโ€™s about to get spoopy!๐Ÿ‘ป

๐Ÿ†๐Ÿ‘ปMeet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!๐ŸŽƒ

Devs Play

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Chiaki Nanami!

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.